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Double-click the model folder, then double-click the Testscene button that has the Unity icon to open up the model in a scene (if there's no Testscene button, just select the name of the model instead to pull it up).
The name of the custom model will appear in the Assets window at the bottom of the screen next to the VRCSDK folder. From there, select the location of the model data on your hard drive. If you are using a model from some other source besides the Unity Store, instead open the Assets menu at the top and then choose Import New Asset. From there, click Download again, and then choose Import in the pop-up menu to put all the model's data in your project.
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The same download screen on your browser will appear in the center Game window in Unity.
If you are using the Asset Store, find a model you want and choose Download, and then click Open In Unity to automatically add it to your project.
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There are plenty of free models to browse through there as well, from armored knights to brave shirtless commandos (and yeah, plenty of potential waifus).
The Unity Asset Store might be your best bet to get started, as the models there are pre-rigged, meaning they will be the format you need to use right off the bat and you don't need to do anything extra to get their limbs moving properly. Signing into VRChat through Unity Begin Building A Custom Avatar With A Character Modelīeginners will want to start with a specific character model that's already been created rather than building their own - and there are plenty of model resources across the web you can import to get started on your VRChat model.
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Open the VRChat SDK drop-down menu at the top of the screen and choose Settings, then enter your account name and password for VRChat. Now you have to log into the SDK with your VRChat account info (not your Unity account). Unless you have a spectacularly beefy computer, expect this process to take several minutes. All the SDK data will be imported to your blank, custom avatar project automatically. In the pop-up window that appears, click Import. Now click the name of your project in the menu. Immediately close the project after creating it, then head to the location where you downloaded the SDK file and double-click it (after installing Unity, the SDK should now show a Unity icon). Choose 3D from the radio buttons, name the project whatever you want (probably something like " VRChat custom avatar". Instead, open up Unity and start a new project. Note that this requires creating a new VRChat account (instead of using your linked Steam account) if you've been logging into the game through Steam.ĭon't do anything with the SDK file yet. Just choose the download assistant link at the top of the list for your specific OS, as that will guide you through downloading the right files you need for Unity.īesides Unity, you also have to download the SDK from the VRChat website. We're about to go through a crash course in model creation, and before you can get started building your virtual self, you need to download Unity (yep, that big game development tool everybody uses). Getting Started Creating Custom VRChat Avatars While there are some basic starting avatars to pick to represent yourself - ranging from chibi anime girls to skeleton warriors to hulking robots - the real draw to VRChat is the ability to create your own custom avatar.Īlthough the process is complex and requires a little 3D modeling skill, just about anyone can get their own custom avatars built and uploaded to the game in an afternoon following the guide below. But to do all of that, you're going to need a face.